You were kidnapped and locked in a small windowless room. You don’t have to expect anything good from the kidnappers, so you need to run away. When you were being transported, you heard snatches of a conversation from which it became clear that half an hour after you were placed in an enclosed space, pressure and demand would begin. You have a maximum of twenty minutes to get out of captivity on your own. Carefully inspect the room in Let Me Out, any item can help and become an escape tool. You only need to understand how to use it to your advantage.
Let Me Out